Sol invites the viewer to enter a space in which our perception of reality is teasingly undermined; where we are confronted by pieces which allude to the inﬁnite landscapes of mathematics and virtual reality within a physical form. Each artwork is a focal point for meditation on the real and the virtual, whilst serving as an example of how digital technology can be used to build upon traditional sculptural practice.
In a world of cloning, accessible mass-manufacture and virtual reality, mankind is approaching the fulﬁlment of its ancient desire to attain the power of creation; to rival and even overcome the Gods which we have feared for so long. However, the greater our power over nature grows, perhaps the more apparent our ﬂaws become. Our mastery of technology has progressed at astonishing speed, yet has our philosophical and spiritual understanding of reality undergone the same transformative advancement?
On closer inspection a wide variety of contrasting materials become apparent: from the primal stone , plaster and steel, to the reﬁned cut glass, silicon wafers and printed circuit boards capturing a microcosm of human development through material.